Introducing FanMatch
by Ken Pomeroy on Friday, January 16, 2009
It can be easy to get lost in the modern-day college hoops world with dozens of games being played each night, many of them broadcast on outlets you barely know exist. Ever kick yourself for watching a dud of a game on a four-letter network only to find out the next morning that you missed a thriller on a three-letter or even a two-letter network? Well, kick no more, because FanMatch is here! What is FanMatch you ask?
FanMatch was developed by trained engineers with Ph.D.’s in psychology who understand the 23 natural factors that enhance a fan’s viewing experience. The staff at FanMatch is constantly looking for games over the next three days that you will enjoy. It evaluates each of these 23 factors independently for every game on the upcoming schedule, and combined with the personal information and cookies stored on your computer, determines just how likely…
Changes
by Ken Pomeroy on Sunday, January 11, 2009
I’ve changed the schedule pages to allow for one-stop shopping for (almost all of) the team-related info found on the site. There are probably a few things that are broken as a result. Just drop me a .(JavaScript must be enabled to view this email address) and I’ll fix them as soon as I can. I still need to add the position-related stats to the new pages and that will happen in the next couple of weeks.
Help with team page
by Ken Pomeroy on Saturday, January 10, 2009
SCOUTING REPORT
Adjusted efficiency: Raw offensive efficiency is points scored per 100 offensive possessions. The adjusted version adjusts for the quality of opposing defenses, the site of each game, and when each game was played (recent games get more weight). Defensive efficiency is points allowed per 100 defensive possessions, adjusted for the same things.
Tempo: We can estimate possessions very well from box score stats by using this formula: FGA-OR+TO+0.475xFTA.
For each team, possessions are counted for the team and their opponents, and then averaged. A team’s average tempo is total possessions divided by minutes. This value is then adjusted for schedule, considering the preferred pace of each opponent and when each game was played.
Four Factors
Effective field goal percentage (eFG%): Computed from (FGM + 0.5*3PM)/FGA. This differs from conventional field goal percentage by taking into account the extra value of a made 3-pointer.
Turnover percentage: Turnovers…
